The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 1 month agoThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square541linkfedilinkarrow-up1930arrow-down115
arrow-up1915arrow-down1imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 1 month agomessage-square541linkfedilink
minus-squareflux@lemmy.worldlinkfedilinkEnglisharrow-up1·1 month agoFair point. I always associated those with the fact video games were relatively newer media at the time but you are correct. Some times they would give you maps and instructions.
Fair point. I always associated those with the fact video games were relatively newer media at the time but you are correct. Some times they would give you maps and instructions.