The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 1 month agoThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square541linkfedilinkarrow-up1930arrow-down115
arrow-up1915arrow-down1imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 1 month agomessage-square541linkfedilink
minus-squareNosavingthrow@lemmy.worldlinkfedilinkEnglisharrow-up4arrow-down1·1 month agoYes, because his analogy sucks ass and doesn’t accurately reflect a relational aspect of two subjects by highlighting similar facets, dipshit.
Yes, because his analogy sucks ass and doesn’t accurately reflect a relational aspect of two subjects by highlighting similar facets, dipshit.