• dethb0y@lemmy.world
    link
    fedilink
    English
    arrow-up
    5
    ·
    1 year ago

    Excellent news to hear. In a lot of ways the steam release has been a step back, and it’s good to see us getting back to where we were before the release.

  • chaorace@lemmy.sdf.org
    link
    fedilink
    English
    arrow-up
    2
    ·
    1 year ago

    Wow, I didn’t realize that Dwarf Fortress is being developed on Windows. Up until this point, I’d naively assumed that this game had been initially developed for TTYs and only later ported to graphical operating systems! Go figure, huh?

    • Phrodo_00@kbin.social
      link
      fedilink
      arrow-up
      3
      ·
      1 year ago

      By default, even if it looks like a TTY, DF renders to a graphical buffers. Most TTYs are too slow to play dwarf fortress, but you can actually configure it to render to a terminal. It’s just not the default.

  • lhx@lemmy.world
    link
    fedilink
    English
    arrow-up
    2
    ·
    1 year ago

    Have they announced any attempts to refactor some of the heavy algorithms like pathfinding to take advantage of more than one CPU thread?

  • Voytrekk@lemmy.world
    link
    fedilink
    English
    arrow-up
    1
    ·
    1 year ago

    Great to have another game supported natively on Linux. Hopefully the developers keep this up to date as well.