I wrote a game that is very idiosyncratic and does what I wish other RPGs did. It’s free if anyone wants to take a look and tell me how bad it is
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Random thoughts in no particular order:
- The writing seems clear after a skim.
- The formatting is ugly as all hell. If you want a plain document with nice formatting, can I recommend LaTeX?
- Given that indie projects are only read by people who read indie RPG projects, maybe the ‘what is an RPG’ section could swap out for ‘very fast rules summary’. But I guess the “Philosophy” section covers that.
- With all the emphasis on time tracking, maybe provide a character sheet which lets you pin-point things which will happen at a particular time? Like coins for 10-minute tracker, and pencilled-in events for the months-long actions?
- I don’t understand this magic system.