The complaint outlined the process by which minors can use the Roblox platform to gamble. After purchasing Robux through the platform, they can navigate to one of the gaming website defendants’ “virtual casinos” outside the Roblox ecosystem and link their Robux wallet to the gambling website, meaning Roblox can still keep track of electronic transfers, the lawsuit said.

While Roblox could halt this “illegal gambling ring,” Colvin and Sass argued that it’s “significantly enriched” by the scheme. They allege that Roblox charges a 30% fee on the websites’ conversion of Robux back into dollars, raking in “millions in annual cash fees.”

  • Peanut@sopuli.xyz
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    1 year ago

    Just millions? I guess the billions come from creating a proprietary software development engine that is uniquely tied to their own market, which invests into encouraging children into the ecosystem that traps anyone with success in a market which ultimately takes 93% of earnings for roblox.

    Exploitative. Unethical. Feeding in the technological ignorance of the masses and political leaders.

    • StarServal@kbin.social
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      1 year ago

      Second Life has the same kind of system.

      Edit: This wasn’t a defense of the system, merely adding another name to the list.

      • Dankenstein@beehaw.org
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        1 year ago

        Yeah but people used to actually have paying jobs through SL, this is closer to Steam’s systems IMO (Steam also appeals more to children than SL).

        This is not a defense either, only adding something else to keep in mind.

    • Erdrick@beehaw.org
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      1 year ago

      Can you please go into the specifics of why you don’t let your kids play Roblox?

      I had been avoiding it until a well intentioned relative got my son a Roblox gift card.
      It was immediately made clear that I was against the game which created an awkward situation for my relative.
      I decided to soften my stance, and use it as a teaching moment.
      I explained how the game works and how my son was to use his Robux.
      He was to play the game(s) for a certain length of time and then make an informed decision about where to spend his money at.
      Of course he spent it on some stupid powerup on a game that he ended up stopping playing some days later.
      We used it as a teaching moment for both of my kids and what a waste of money the game is.
      I also explained to them how P2W games are predatory in nature, and that I would never personally allow them to pay a single cent into Roblox or any other game.
      My son is constantly proud of how he is F2P and always beating all of the P2W noobs.

  • DeltaTangoLima@reddrefuge.com
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    1 year ago

    Fuck I hate Roblox with a passion. I wish I could convince my daughter to dump it. I’ve even offered to setup a private Minecraft server for her and all her friends.

  • rothaine@beehaw.org
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    1 year ago

    outside the Roblox ecosystem

    I have no love for Roblox, but if it’s a completely different website, isn’t this kinda…not their fault?

    It sounds like those IRS scams that want you to pay with iTunes gift cards – no one claims that Apple is running the scam.

    The article claims they were aware and didn’t stop it, and that’s why they are at fault. Maybe they could’ve revoked the API keys for those gambling sites? But is that even how it’s set up? (I don’t actually know how Robux work.)

    • jarfil@beehaw.org
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      1 year ago

      The difference is you can’t cash out Apple gift cards, and this is precisely why games generally don’t allow it either: when you allow cash-token-cash conversions, then you turn the token into a cash-equivalent, becoming responsible for any misuse just the same as if you offered a banking account.

      But Roblox got greedy, and not only do they allow cash-token-cash conversions (at a crazy rate of $100 USD = 10,000 R$ = $35 USD), but they also allow third parties to interact with it, with fully centralized knowledge and control.