• Darnton@piefed.zip
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    3 months ago

    The thing is in most cases they aren’t doing the opposite of what users want. A disappointing high number of users are perfectly fine with subscriptions and microtransactions. The most popular games are all riddled with that shit.

    • squaresinger@lemmy.world
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      3 months ago

      I’m not sure if “being fine” and “falling into the trap” is the same thing.

      Compare e.g. sticker price vs micro transactions. Selling a game on Android for €5 is really hard. Most people won’t accept spending that much money on a game from the app store (even though €5 is ridiculously low for a game in any other context).

      But when in-game, the games use huge amounts of psychological tricks to get you to pay more, and people fall prey to that.

      I don’t think it’s much of a concious choice for most people, tbh.