The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 1 year agoThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square547linkfedilinkarrow-up1956arrow-down116 cross-posted to: lemmyshitpost@lemmy.world
arrow-up1940arrow-down1imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 1 year agomessage-square547linkfedilink cross-posted to: lemmyshitpost@lemmy.world
minus-squareWarl0k3@lemmy.worldlinkfedilinkEnglisharrow-up8arrow-down3·1 year ago“Game designers should include cheats” is a take
minus-squareHonytawk@feddit.nllinkfedilinkEnglisharrow-up7arrow-down5·1 year agoAll of them did before, so why not?
minus-squareWarl0k3@lemmy.worldlinkfedilinkEnglisharrow-up3arrow-down2·edit-21 year agoNo, they didn’t?
“Game designers should include cheats” is a take
Yes
All of them did before, so why not?
No, they didn’t?