The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 1 month agoThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square541linkfedilinkarrow-up1930arrow-down115
arrow-up1915arrow-down1imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 1 month agomessage-square541linkfedilink
minus-squareBrave Little Hitachi Wand@feddit.uklinkfedilinkEnglisharrow-up2·1 month agoThat’s just it. We can acknowledge the commercial impulse, without condoning it or placing it above the art.
That’s just it. We can acknowledge the commercial impulse, without condoning it or placing it above the art.