thanks_shakey_snake@lemmy.ca to Gaming@lemmy.ml · 1 year agoBethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'www.pcgamer.comexternal-linkmessage-square253fedilinkarrow-up1619arrow-down143file-text
arrow-up1576arrow-down1external-linkBethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'www.pcgamer.comthanks_shakey_snake@lemmy.ca to Gaming@lemmy.ml · 1 year agomessage-square253fedilinkfile-text
minus-squareDirk Darkly@sh.itjust.workslinkfedilinkarrow-up2·1 year agoImagine it in five years when the modding scene has popped off though. It could truly be something spectacular. Which is frankly the only saving grace of Bethesda games. They’re a solid sandbox/framework for others to fill in.
Imagine it in five years when the modding scene has popped off though. It could truly be something spectacular. Which is frankly the only saving grace of Bethesda games. They’re a solid sandbox/framework for others to fill in.