was VERY reluctant to buy marvel vs Capcom 3 when it was on sale because of the slop machines that are aaaaaaa devs.
said screw it and pulled the pin. Sat on it for about a week and finally booted it up last night… I absolutely forgot that these AAAA devs used to make games, not stores with games attached.
very refreshing to be bought back to the ¢25 arcade machine games again with no stupid stores, cosmetics, characters locked behind a wallet.
Now if I can just find a street fighter game that is in the same vein that doesn’t have stores with stores and nonstop ads for junk.


If you haven’t played a AAA game in over 14 years, then you might be surprised to find out that it happens all the time. Marvel 3 did upset its fans with its business model though. They put out “Ultimate” Marvel vs. Capcom 3 a year later, for like $40, and it pissed a lot of people off. So the cash shop wasn’t in the game, but it still had that sour taste for a lot of folks. The reality is that making a fighting game is not going to result in the best version of that game on the first try, meaning that they need to do more work on it after the point of sale, meaning they need to raise more money to justify that work. It used to be buying separate versions of the same game (Super, Turbo, Championship Edition, etc.), and now it’s buying DLC characters in the same version of the game. That $0.25 arcade machine had a high chance of being far more expensive than what you paid for the home version, and that’s why they did it; arcades were a plenty nefarious business model in their own right.