- cross-posted to:
- theandrocollection@lemm.ee
- cross-posted to:
- theandrocollection@lemm.ee
Interesting take on comparability vs performance. I gotta imaging capturing user data and sending to a cloud collector is also a big culprit.
Interesting take on comparability vs performance. I gotta imaging capturing user data and sending to a cloud collector is also a big culprit.
@jestyr I hope this problem will be solved with developers using new programming languages, like Rust or Go, instead of web-based ones, like Electron. Some libraries still need to be more polished, but IMO developers will be able to make software less bloated in the short term.
Electron isn’t a programming language, it’s an abstraction layer to allow desktop apps to render apps on top of a portable browser engine layer instead of a platform specific layer.
The existence of Rust/Go doesn’t change the desire to have an app that can be written once and be run across many different platforms.
@Goronmon @jestyr Yes, Electron is not a programming language, my mistake.
But there are few frameworks to make multiplatform software: Qt and Wxwidgets (C++), Swt and JavaFX (Java), PySide (Python), Electron (JavaScript), any other one?
@Goronmon @jestyr Only with the first two you can create optimised software (because C++), but only Qt is user (or developer) friendly.
With a good GUI library, Rust or Go (or another similar language) could be added as an alternative to make multiplataform software.