• A_Random_Idiot@lemmy.world
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    1 year ago

    I’m sorry, but it stretches credulity to claim that an upscaled image has better quality than the same thing at a native res.

    • kadu@lemmy.world
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      1 year ago

      There are quite a few tests online, some blind, some not.

      As I explained, there’s no such thing as a normal native image anymore. Your “native” resolution game is doing temporal reconstruction whenever a transparent or translucent object exists, and guess what, DLSS is significantly better at it than any other shader-based algorithm. You can test it by yourself, too.