Using art to break sections up is probably its only practical purpose, and I agree it does help with that, but IDK if it’s as core as the author of the article seems to take for granted.
I remember recently trying to read through the ICON playtest (a sort of magitech fantasy RPG by the Lancer/KSBD guy), and maybe it’s my particular cocktail of mental illnesses talking, but it was pretty hard to read. Then, more art got added later and it definitely helped the metaphorical medicine go down. Definitely something hard to measure or really pin down at all
Using art to break sections up is probably its only practical purpose, and I agree it does help with that, but IDK if it’s as core as the author of the article seems to take for granted.
I remember recently trying to read through the ICON playtest (a sort of magitech fantasy RPG by the Lancer/KSBD guy), and maybe it’s my particular cocktail of mental illnesses talking, but it was pretty hard to read. Then, more art got added later and it definitely helped the metaphorical medicine go down. Definitely something hard to measure or really pin down at all