• Ugurcan@lemmy.world
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    11 months ago

    There’s already gamepad support for a few years now. Not sure what’s stopping them.

    • SkybreakerEngineer@lemmy.world
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      11 months ago

      Mostly the fact that the game design really doesn’t mesh well with only having a few buttons. Between rotation, cool downs, 2-3 mobility buttons, etc I ended up using close to 20 different keybinds. There’s a reason people make mice with entire numpads on the side.

      And porting a 20 year old code base to another platform is a non trivial project.