After laying off almost 2,000 people, Xbox finds itself in a position at odds with the community-first image it has cultivated for itself.
After laying off almost 2,000 people, Xbox finds itself in a position at odds with the community-first image it has cultivated for itself.
It’s not good in tech to have 2000 people employed who have nothing to do.
I agree with that. So the contracts made beforehand should reflect this and expire naturally rather than actively laying employees off.
Or is the title clickbait?
If you need to fire a large number of employees then someone in management failed to manage.
You’re forgetting there was a merger. Jobs that were necessary when there were 2 separate companies are now not necessary when there is only 1 merged company.
Also it seems a large number of layoffs were for:
Depends on the ratio to total employed. A team of 3000 with 2000 with nothing to do, for sure! 20,000 with 2000 as backups/currently learning the ropes? A bit more reasonable.
You don’t employ people as backups. What you do is you share knowledge across the existing people so there is no single point of failure.