I recently played an amazing DOS game where you have your country and you can declare war or peace with other ones, and i really enjoyed it. Growing up one of my favorite DOS games was Gobliiins 3, such cool memories!

  • atimholt@lemmy.world
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    1 year ago

    ZZT was an amazing game where you could make your own games and program “objects” using a simple scripting language. It was my first programming language.

    It was Tim Sweeney’s first game. I’ve never played Fortnight.

  • amio@kbin.social
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    1 year ago

    I got into ZZT, a “topdown” 2d game with its own map editor and even a rudimentary scripting language. Stumbled on it because I wanted to make games. People made some seriously impressive shit on that thing and its successors.

  • Gamers_Mate@kbin.social
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    1 year ago

    I cannot remember the name but you got to choose between a boy character and a girl character and each stage you had to get all the collectibles to open the door. It was a 2d platformer as well.

  • RandyMarsh@lemmy.ca
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    1 year ago

    Gabriel Knight 1, Indiana Jones and the Fate of Atlantis, Sam and Max, Grim Fandango, Quest for Glory 4.

    • Enantiophobe@kbin.social
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      1 year ago

      QFG 2 and 4 were absolute masterpieces, with 4 being the pinnacle of the series. The eastern Germanic lore mixed with Eldritch horror, gorgeously painted artwork throughout, and the voice acting was spot on. John Rhys-Davies as narrator was a perfect fit (even though he thought the whole thing was a shitshow), and the 3 villages riffing off each other was fucking hilarious.

      When I was a kid it baffled me that the 3 townspeople’s voices never matched the text. It was only a few years ago I learned that when those 3 voice actors were in the studio, they would ad-lib the fuck out of their lines. The Coles kept cracking up and just kept the completely wrong lines in there without changing any of the text.

      Just started a new playthrough a couple months ago on my steam deck, but with the new(ish) VGA remake of QFG2, since the text parser would be a removed on the deck.