Carighan Maconar@lemmy.world to Games@lemmy.worldEnglish · 7 months agoSlay the Spire devs followed through on abandoning Unitywww.gamedeveloper.comexternal-linkmessage-square44fedilinkarrow-up1745arrow-down14file-text
arrow-up1741arrow-down1external-linkSlay the Spire devs followed through on abandoning Unitywww.gamedeveloper.comCarighan Maconar@lemmy.world to Games@lemmy.worldEnglish · 7 months agomessage-square44fedilinkfile-text
Unity’s Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.
minus-squareThe_Vampire@lemmy.worldlinkfedilinkEnglisharrow-up14arrow-down3·7 months ago@surely_not_a_bot will remember that
@surely_not_a_bot will remember that