It’s summer, regular-game groups slow down, so I’ll pull a few one-shots out of my hat.

In general, with one-shots I put individual goals/secret for each character, as part of my preparation. It helps create game, and give a way to player to engage without having a character they know.

In the excellent The space between us the secret roles are de-correlated from the public character, which is great in term of replay ability (And TSBU is one of the best (LA) RP experience I had. So play it if you haven’t, I can’t wait an occasion to replay-it)

In 10 candles, the GM doesn’t know the secret of each character as the I’ve seen you are written by your right neighbour

I was thinking about pushing that concept further, preparing the main-character, then the secret-roles, put the secret roles in an envelope, and ask each player to draw an envelope. So as a GM, I don’t know each PC’s secret.

Has anyone ever-tried it ?