It’s definitely not the fastest but it’s really close.
The fastest full shutdown currently belongs to The Culling 2 which only lasted 2 days between launch and being closed completely.
The Day Before is another big example of a game that lasted an incredibly short time but despite that game lasting 4 days before no longer being sold, the games servers stayed on much longer than that meaning that it was shut down after Concord despite being cancelled before it.
Including joke reviews, the game had a 16% rating and was so poorly made that within those 2 days it killed the popularity of both Culling games extremely quickly.
The first game was popular because it was a twist on the genre while the 2nd one was a quickly thrown together (almost exact) clone of DayZ.
The word scam was thrown around a lot in those 2 days.
It’s definitely not the fastest but it’s really close.
The fastest full shutdown currently belongs to The Culling 2 which only lasted 2 days between launch and being closed completely.
The Day Before is another big example of a game that lasted an incredibly short time but despite that game lasting 4 days before no longer being sold, the games servers stayed on much longer than that meaning that it was shut down after Concord despite being cancelled before it.
Why did culling 2 fail? Wasn’t the first game pretty big?
Including joke reviews, the game had a 16% rating and was so poorly made that within those 2 days it killed the popularity of both Culling games extremely quickly.
The first game was popular because it was a twist on the genre while the 2nd one was a quickly thrown together (almost exact) clone of DayZ.
The word scam was thrown around a lot in those 2 days.
They really know how to cull their player base.