Well, gamers includes anyone sliding their finger on a phone screen now playing Farmville and stuff…and that is a looooooot of people. So that moves the needle on the average gamer a lot towards that end. And I think there is limited overlap between the people that use it as a time suck and the people that sit down and turn on their console/pc to play a game as a hobby.
So if the MBAs looked at statistics too much… you also get a warped idea.
It seems that stuff that gets people most excited are the inspired games made by creative people because they had a vision for their game…
Well, gamers includes anyone sliding their finger on a phone screen now playing Farmville and stuff…and that is a looooooot of people. So that moves the needle on the average gamer a lot towards that end. And I think there is limited overlap between the people that use it as a time suck and the people that sit down and turn on their console/pc to play a game as a hobby.
So if the MBAs looked at statistics too much… you also get a warped idea.
It seems that stuff that gets people most excited are the inspired games made by creative people because they had a vision for their game…