I really hate whenever I try to explain how some bad rules can be abused and immediatelly get someone say shit like “If this happens in your group, change it” as if that would solve the problem. And whenever it is not soemthing you witnessed personally, then it means it never happens and could never happen.

      • Susaga@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        8
        arrow-down
        4
        ·
        5 hours ago

        Not really. You’re placing blame on players using a system as written and a DM for being unable to handle an exploit in the rules. At no point do you open the rules themselves up for criticism. In fact, you deflect all criticism away from the rules, as if the impossibility of a perfect system excuses every bad decision ever made.

        Just like how there is no ruleset that cannot be exploited, there is no ruleset that cannot be improved. It’s only by acknowledging the flaws that something can improve, but you seem hellbent on dismissing flaws entirely. That’s unhealthy.

        • frezik@midwest.social
          link
          fedilink
          arrow-up
          1
          ·
          edit-2
          5 minutes ago

          DnD isn’t just a set of rules, though. It is inherently a social activity, and that means there has to be a certain level of expectation for social norms. If your group has toxic people in it, they will be toxic while playing tic-tac-toe.

          The solution is to employ social pressure or ostracism for those people. We can certainly modify rules that have proven abusive in the past, but enforcing rules of conduct must always be the first line of defense.