[ MAPS ]

  • Anubis

    • Improved movement clipping map-wide
    • Adjustments to collision around pillars
    • Plugged holes in world geometry
    • Fixed issues with weapon and bomb clipping through world geometry
  • Ancient

    • Improved water clarity at T spawn
    • Adjustments to jumpable locations
    • Adjustments to collision around corners
    • Various adjustments to lighting

[ MISC ]

  • Fixed an issue with round restart in the middle of weapon reloading
  • Fixed a case where incendiary grenades fail to detonate in water
  • Ragdoll limbs splash when they hit water
  • kateA
    link
    fedilink
    English
    arrow-up
    1
    ·
    11 months ago

    Updates happening FAST