Ashtear@lemmy.zip to World of JRPGs@lemmy.zipEnglish · 7 months agoThe original Final Fantasy Tactics was built around one non-negotiable requirement: 60 fpsautomaton-media.comexternal-linkmessage-square4linkfedilinkarrow-up11arrow-down10file-text
arrow-up11arrow-down1external-linkThe original Final Fantasy Tactics was built around one non-negotiable requirement: 60 fpsautomaton-media.comAshtear@lemmy.zip to World of JRPGs@lemmy.zipEnglish · 7 months agomessage-square4linkfedilinkfile-text
minus-squareDefault Username@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up0·7 months agoLol. Before 3D consoles, if a game ran less than 60 FPS (or 50 in Europe), it would literally run slower because the game logic was tied to the framerate and consoles didn’t have a framebuffer.
Lol. Before 3D consoles, if a game ran less than 60 FPS (or 50 in Europe), it would literally run slower because the game logic was tied to the framerate and consoles didn’t have a framebuffer.