Does anyone know if there is any additional configuration needed to get Playstation Dualshock 4 controllers being recognized in non-steam games? They work fine, but I’m getting Xbox button glyphs on games that usually support PS glyphs.

(Just switched from Nobara where this was working normally… so I’m wondering what the difference is? If it’s just a difference in the kernel, does that mean I’m SOL for now?)

EDIT: I reinstalled Pop!_OS and my Dualshock is inexplicably being identified correctly by games now. I don’t know why, but I can’t really troubleshoot this for others now.

  • PorkrollPosadist@lemmy.ml
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    1 year ago

    IDK if this is your problem, but there are several kernel drivers which support the DS4 controller. The original driver was hid-sony, but recently Sony contributed a new one named hid-playstation. Though hid-playstation is designed for the DS5 controller, it also supports the DS4 controller and in my experience it is more reliable than the older hid-sony driver. There are a lot of other layers in-between the game and the driver which could influence things though. And there are a lot of games which simply don’t have icons for the Playstation buttons.

    I have never used Pop!, but I recently went through some troubles on Gentoo and figured I’d share.

    Another thing that might be worth looking at are the software versions / compile-time options / configuration for things like SDL2 and evdev. If you are emulating Windows games, it might also depend on what Windows input system the game uses (XInput vs DirectInput, etc). It is also worth noting that Steam ships with its own versions of these libraries (the “Steam Runtime”) which may vary in configuration from the libraries provided by your distribution.