The ten year anniversary of Dota's public release is coming up (yes, we're working on some fun stuff for it; no, we're definitely not going to hit the July 9th date listed on Steam). As anniversaries go ten years is a big one, and while looking back is important, what's more important is how we approach the ten years to come.
After reading their article I’m slightly more optimistic about it than I was initially. It does seem they’re doing it for good reasons but ofc they’d say that :) but I kinda hope it works out.
Or I’m at least curious to see how it goes.
I’m looking forward to seeing what they’re replacing it with. I will miss the hype around the battlepass, but I also acknowledge that it’s been dying down over the years. I grew too used to it
Some of the best Dota updates are the ones that shake things up in a major way (7.33, talents, neutral items) because they’re new and interesting. Maybe applying that same concept to out of game content will have the same effect