cloudless@piefed.social to Patient Gamers@sh.itjust.worksEnglish · 2 months agoWhat do you think of procedurally generated dungeons?message-squaremessage-square38linkfedilinkarrow-up156arrow-down12
arrow-up154arrow-down1message-squareWhat do you think of procedurally generated dungeons?cloudless@piefed.social to Patient Gamers@sh.itjust.worksEnglish · 2 months agomessage-square38linkfedilink
minus-squareAshtear@lemmy.ziplinkfedilinkarrow-up1·2 months agoIt’s really interesting that one of the reasons Diablo 3 was a step down was the increase in handcrafted story elements that kept interrupting the procgen flow. Some games just do really well with it.
It’s really interesting that one of the reasons Diablo 3 was a step down was the increase in handcrafted story elements that kept interrupting the procgen flow. Some games just do really well with it.