• delmain@beehaw.org
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      10 months ago

      That’s true for sure, but that doesn’t mean that it’s valve didn’t do an absolute fuckload of work to get proton to be actually functional.

      Getting direct3d and vulkan working with actually useful performance was the turning point for Wine being useful for games in addition to just standard applications.

      They definitely spent an ass-load of money on that and the fact that Wine was around for 25 years before that just goes to show that no one else was willing to do that.

      • starman@programming.dev
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        10 months ago

        I mostly agree with your comment, but…

        the fact that Wine was around for 25 years before that just goes to show that no one else was willing to do that.

        Remember that Wine is built by community of volunteers (afaik, tell me if I’m wrong), and they don’t have as much resources as company worth billions USD.

        • prole@beehaw.org
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          10 months ago

          A lot of the development for Proton has also been community-based. Aside from whatever Steam has done to directly improve Proton, just creating the Steam Deck, and SteamOS has brought so much more attention and focus to improving it to an extent that probably wouldn’t have happened otherwise. It gave people a reason to volunteer their time to improve it.

  • Scrubbles@poptalk.scrubbles.tech
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    10 months ago

    Huge kudos to them, they saw that they were on top of the PC market and wanted to expand, and they found the market of linux users who wanted to game on their machines too. Wine wasn’t up to par for gaming and they took it and ran with it. Beyond that they open sourced proton too, something most companies wouldn’t have done. Even if they quit now the help they gave to the linux community is immeasurable