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Joined 1 year ago
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Cake day: June 1st, 2023

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  • I like the idea, and may just implement it in my game. I’m planning out a PF2e game in the near future, and a lot of the concerns of 5e’s Wish are circumvented through the wording of PF2e’s Wish:

    You state a wish, making your greatest desire come true. A wish spell can produce any one of the following effects.

    • Duplicate any spell from the arcane list of 9th level or lower to which you have access.
    • Duplicate any spell from another spell list of 7th level or lower. It must be common or you must have access.
    • Produce any effect whose power level is in line with the above effects.
    • Reverse certain effects that refer to the wish spell.

    The GM might allow you to try using wish to produce greater effects than these, but doing so might be dangerous or the spell might have only a partial effect.

    This would allow for revive spells and the like, but nothing (that I’m aware of) that could terribly break the campaign or the story.





  • I’ve been playing a mix of Remnant: From the Ashes and Stellaris.

    I’ve completed Remnant now, and am just gearing up for the DLC, but the problem with it is that you have to erase your campaign progress (character progress stays) before you can start the DLC, so I’m running around the campaign world to try get the things I might have missed before I can dive into the DLC.

    For Stellaris, I’ve been playing a modded playthrough, with a mod named GigaStructures, which has been absolutely ridiculous in the power scale. The start of the power creep is turning small moons into hyperpowerful attack ships, aptly named Attack Moons. I then progressed to turning planets into ships, which was yet another order of magnitude. Finally, you can convert 5 moons and 4 planets into a stellar craft, using a local star as it’s power source and core component. The power scale with these mods is pretty wacky


  • I loved playing AV, I started as a Fleshwarp Oread ranger, and took that to I think level 6, then decided I wanted to change to a more melee oriented fighter. Changed out during one of the encounters where my character was basically eaten by a bigger fleshwarp, then had a chestburster scene as it died. The new character was immediately mistrusted by one of the part members, and made for some overall good roleplay moments. I ended up taking that character to the end of the AP, and had a ton of fun with it.

    I’m now planning to run AV with some local friends, just need to do a little bit more setup and find a schedule that works for the players.



  • My group are currently fighting the BBEG in our PF2e Agents of Edgewatch Campaign. We’ve taken our characters from level 1-20 (a few deaths or departures along the way) It’s been about 2-2.5 years that we’ve been running the game, so it’s a bit sad to see it ending, but also exciting that we’ve made it this far.

    Mild spoilers are marked below, nothing major plotwise. My character is currently the party member that wields the maguffin. Its a

    spoiler

    level 25 artifact that can cast a 10th level Dominate spell unlimited number of times/day, with a DC 49 Will save. Downside is that my character is the only one who can wield it safely, due to not having the Good alignment (I’m a LN Rogue focused on Dual Weapon Warrior, so using the super magic artifact is an interesting change).

    Shenanigans have been had.

    spoiler

    During a single fight, there was one boss monster and 4 demons. I ended up permanently dominating 3 of the demons, and had them carry my other party members around, lifting them up near the flying boss, so the melee fighters could smack him.


  • I’ll second the recommendation for ITAD. It’s nice that it shows me the various store prices for a game I’m already looking to pick up. As a nice secondary bonus, it’s my understanding that all the sites listed in ITAD are verified to not be sketchy in regard to grey market keys, which I go to great lengths to not support.


  • My first experience with Dark Souls 1 was a real test of patience. I hadn’t realized how helpful the roll mechanic was. So there I was, from the start to the finish of the game, either blocking attacks with a shield, or just tanking them.

    Once I got to Anor Londo, I remember kitting myself out in the Giants Armor, with a paired Giants Shield, and a Black Knight Sword that had been carrying me through the rest of the game. I was at something like 99.8% equip load, just enough that if I equipped a longbow, it put me in the over-encumbered slow walk.

    And that’s how I beat the game. Just tanking everything that came my way. I got up to Quelaag in NG+ before I had to call it quits.

    During the run, the rooftop Gargoyles gave me enough grief that I had to put the game down for a couple weeks. Had I decided to just give up then, I imagine my opinion of the Souls-like genre would be quite different today.



  • Hi, I’m Hunted.

    I’ve been into tabletop gaming for a couple years now. We had a group of friends that we had over weekly for some board games, then Covid hit, and we haven’t really picked it back up on any determined schedule. In the midst of that though, I picked up playing TTRPGs, and those have been a big hit. I’ve finished a few adventures now, primarily in the Pathfinder 2e system, and am just rounding out a level 1-20 AP named Agents of Edgewatch as a player.

    As far as favourite games I’ve played, I’ve always enjoyed Mysterium, Betrayal at House on the Hill, and Codenames, but am no stranger to card games like Skip-Bo, Swipe, and Phase 10.