iOS 26’s visual language obscures content instead of letting it take the spotlight. New (but not always better) design patterns replace established conventions.

  • starblursd@lemmy.zip
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    3 days ago

    That looks genuinely terrible… makes me even less likely to convert to iOS anytime soon

    • reddig33@lemmy.world
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      3 days ago

      It is. It sucks. Apple is making the same mistake they made in iOS 7 by appointing their hardware designer to redesign their software UI. They’ll be stubborn about it for a while and then start backing off the design after a year or so. If Tim Cook retires anytime soon, that might give them the excuse to shake up the UI again sooner.

      If I was a developer, I would not invest my time in redesigning my app for Liquid Glass. It’s likely you’re going to put in a bunch of effort just to make your app unusable, and then in a year or two Apple will ask you to redesign it again when Glass is abandoned.

      • starblursd@lemmy.zip
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        2 days ago

        There’s apparently a GitHub project to mostly disable it with minor breakage… The fact this is even necessary is sad. The text on text example made me mad to look at 🤣