Are you telling me you don’t like reading lines like:
if !is_expired: refresh()
It reads super well
Are you telling me you don’t like reading lines like:
if !is_expired: refresh()
It reads super well
This is a good idea. GSG always does a great job decorating the space rig for events but it would be nice if players could decorate their rigs in between events.
Yeah?
Never try to reason with a fanboy. Their brain has rotten beyond comprehension.
You do, just join the instance lol
That’s a shame. If you want a really solid board without going down the custom rabbit hole, I will always recommend Keychron. Their V series boards are really good for the price.
That definitely sounds like a PCB issue then. I’d say desolder those two switches and maybe one or two others just to check and try shorting the sockets on the PCB. If you still don’t get a signal and the switches definitely work then you’ll have to replace the PCB.
I’m not sure what Ducky is like with warranty or sending replacement parts but that seems like your only option apart from getting a new board.
Keychron has been my go to recommendation for people who want a keyboard without going custom.
There’s a thin line between courage and stupidity
My tips:
Along with these tips I recommend playing on Haz 2 or 3. Haz 1 has basically no bug spawns so I would avoid it.
Try get a mission that has one large open cave area like Refining or Extraction. I did mine on a Salvage mission.
Along with 4 Scouts, make sure to remove ALL AoE effects like cryo grenades, shield explosions etc. Slow grenades and the boomerang are great choices to keep bugs at a distance.
Make sure to take out any praetorians or oppressors before getting on the harvester.
This strat is pretty risky but worked great for us. On Salvage, you can begin the uplink section to get a bunch of bug spawns. Keep a dwarf on the harvester to keep track of the bugger, and have the other 3 making progress on the uplink while training the bugs. Once the uplink is at around 80-90%, make a mad dash to the harvester and try get the achievement done before the uplink ticks down to zero.
Hopefully this helps, good luck :)
If a block of code needs a comment, then you can easily move that block into a function and summarise the comment into a name for that function. If you can not easily move a block of code into a function, then you may need to rethink your design.
This isn’t always true of course, but it’s a good mindset to have.