And many people were too lazy to go vote.
And many people were too lazy to go vote.
Literally everyone saw this coming but they didn’t listen. If only more of the people who wanted to remain went out to vote back then…
Some of the people involved have huge ego’s and they fight amongst themselves. It can be pretty funny indeed.
They’ve been accused of adding ads to games or adding cryptominers but I’ve never found that to be true. They did try to add some silly DRM to the games that made it so the game wouldn’t run if you deleted their url files but they stopped doing that after people called them out on it.
Nope, I hate Meta and everything it stands for. I will never use their products.
Dude is gonna have to work overtime like the dude that bricked people’s switches.
I’m curious, got any more info on this?
Freelancer just nailed everything. The looks, the sounds, the world, and the story/atmosphere. On top of that it was great fun in multiplayer.
It wasn’t very realistic but it didn’t need to be. It was fun and easy to play. It also wasn’t filled with overly complicated crafting systems or complex economy simulations.
That’s one thing I really dislike about many modern games, why do they always need to have a crafting system? Take Elite Dangerous, a game I really love, even that has crafting in the form of Engineering. It’s just too much hassle and it takes away the fun for me. It feels like a job.
Even on PC it was crap though. Not only was it extremely buggy but also poorly optimized. Low and unstable FPS even on my NVIDIA 3090 / Ryzen 5900X rig. It took several patches (and over a year) for performance to get better.
The game shouldn’t have been a PC exclusive, it should have been delayed by a year or two (and not released on older consoles at all).
Lmao it was not, not by any stretch of the imagination. It was a train wreck on all platforms.
All part of the enshittification of the world. I hate where we’re going.
That’s basically my experience with any RPG that incorporates scaling, especially Blizzard games. Blizzard scaling feels very hit or miss to me, at one point you feel totally OP and 1 level later you feel like you’re hitting your enemies with a wet noodle.
I hate scaling in RPG’s with a passion.
Good luck to them. I dislike Reddit as much as the next guy, but this whole thing doesn’t stand a chance. You do volunteer work nobody even asked you to do and then demand money? How does that make any sense at all?
Sonarr + Radarr + Plex + Sabnzbd