Does the restarts happen on idle, gaming/heavy load, or just randomly?
Idle/Random tends to point to ram sticks being faulty, run memtest for few hours or so?
Heavy load crashing could mean flaky power supply.
The worst kind of an Internet-herpaderp. Internet-urpo pahimmasta päästä.
Does the restarts happen on idle, gaming/heavy load, or just randomly?
Idle/Random tends to point to ram sticks being faulty, run memtest for few hours or so?
Heavy load crashing could mean flaky power supply.


huh. the 2nd game looks like a game mode for the chikkyhorse but just… for some reason separated as a standalone game.
push to public git repo or archive.org, if you have the rights to the games/assets/etc.
Even if the games are ages old mobile nonsense, they’re always someone’s nostalgia bombs
of course that’s a thing
we must go deeper, surely you can launch minecraft in minecraft? :P


“I use minecraft, btw” was in the comments of the demo video. Had a giggle.


For novelty I do install msedit, because nostalgia is rose tinted. But for realsies it’s vim, not because I’m good at using it, but I’m familiar enough.


Just a hunch, but it’s not performance why peeps are migrating away from windows


It’s been a minute since I last tried it, but: Forge: The Magic: The Gathering Rules Engine https://card-forge.github.io/forge/ & https://github.com/Card-Forge/forge
It’s essentially MTG: Shandalar - but free & opensource. So basically you start with some starter deck, roam the lands to defeat color-coded wizards and dungeons for ante-cards and money (which you use to just buy cards from vendors), build deck, and ultimately defeat the elemental gods etc. Shandalar. :)
The game has actual MTG cards (can be downloaded via the game’s menus).


I kinda wish the game would detect modding, or the easymode at minimum, and hold the achievements. I don’t particularly care one way or the other, but some soulslike-folks probably will get their panties in a twist for dilluting the global achievement-stats… maybe? But oh well.
The exploration aspect is pretty cool, there’s hidden tomb-dungeons etc everywhere. Other games where I’ve felt exploration was fun were Skyrim, Cyberpunk and (similarly to you) Subnautica.



I dunno, 80’s glamrock church could be dope, but it wouldn’t be dark souls anymore


Been chipping away with Elden Ring, but I do use seamless coop for the off chance my friends want to join, and some easymode mod because I am so unbelievably bad at these games.
Having fun, but it’s funny when every time I think I could do with less easymode, some enemy absolutely curbstomps me. Maybe one day I can manage without:P
I do like how there’s very little waypoint-guidance, but some todo-list for things I have agreed to would be nice. But that’s the style, I guess.
you think you’re getting off the call if it isn’t?
so human of it!


huh. I do kinda like this kind of story/telltalesque games and I can’t say I had ever even heard about this one. Though admittedly I’m only a “surface-level trekkie”.
Either way, kinda bummer to see it go.


find / -type f -name windows
as root? see where it nests?


it’ll probably be back running once you reboot. better find out where on your storage it is, why is it starting and where did it come from.


also, probably not a thing vast majority of gamers have the ability to set-up or maintain.


SDV felt quite hectic when I tried to do everything the game told me about, but once I let go and didn’t worry about the upcoming evaluation, everything became nicer.
But if you can’t shake the need to do everything ASAP, can’t help you there. But the game has very few (if any?) missable things, no need to do everything NOW NOW NOW, there’s always next year.
Though, yea, there’s quite a bit of work to do for eg. 100% community center or both dungeons. I suppose there’s mods to alleviate the “grind/difficulty”, but haven’t checked.
I’d throw memtest on a throwaway usb stick and let it run tests overnight or so, unless errors appear immediately.
Easier than doing a reinstall. :)