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Joined 12 days ago
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Cake day: August 2nd, 2025

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  • Spellforce 1

    Tap for spoiler

    The evil mage, who we hunt the whole game, just escapes from the hero character during the cutscene through the time portal that sends him back, where he understands what he have done, becomes the white mage and summons the hero character (as the game does at the beginning).

    Might sound like an interesting plot but I was really annoyed the game ended up without giving me the ability to slap the bastard.




  • That you, personally, think you are seeing this is great, works for you.

    We have a POC group and everyone I’ve spoken that tried the tool reports productivity boost. So it’s either that everyone is under impression they’ve boosted their productivity, while they didn’t, or everyone actually did boost their productivity. And I find the later to be more likely, because there is no reason for these people to lie.


  • Uh, idk how they got that number. It goes against the observations of literally everyone in the industry, so maybe it’s not the industry that is biased, but the benchmark they did is incorrect?

    Like just several sprints before I’ve saved my team by generating proto contracts taking backend repo as a context, as backend was busy with other higher important things to unblock us. No AI here means we would be blocked full stop for the entire sprint. And when backend did generate the contract, it was almost identical, and the diff in contracts allowed to identify the issue in the entities they send.

    True, some tasks can be done faster without AI, because you have the context and the amount of code volume is actually fairly low.

    But

    while the “high developer familiarity with [the] repositories” aided their very human coding efficiency in these tasks.

    My brother in Christ, in big enterprise project chances that you have some familiarity with the code, well, they are non-zero, but also not that high.