Yeah, all staffs have 3 supercharged slots at S-Class I believe.
It seems like both the class and the color are determined by your location (can vary from one camp to another on the same planet) and the Head you use.
I just upgraded it at the space station to be S-Class
Those will be first-come, first-serve beginning Sep 1st. So we’ll release the location that day, you come visit the city, find the district you want to live in, then get in contact with the District Mayor for that district. They can help you get settled from there.
I can help you (or anyone else) via Lemmy, but you’d get the quickest response on our Discord.
A lot of people find that civilized space is the thing that gets them to stay engaged in the end game. Helping to contribute to a community, helping new players, opening your own business to provide resources, stuff like that. I, of course, recommend the Galactic Hub as your first consideration for a civilization.
That’s like saying a sandbox is only sand. It is what you make of it. It doesn’t need to be deep if your imagination is. Granted, that won’t be the type of game everyone enjoys. But for those who do enjoy it, they end up putting in 2,000 hours like me, and I’ve seen plenty of people with more hours than me too.
They’ve recently added far more difficult enemies. Combat could still use some work, but groups like the Galactic Hub (my civilization) host PVP competitions. Fighting another player is way harder than fighting a Sentinel.
I think part of the issue is, the game makes you feel like you’re supposed to “get it” all now. Whereas in the earlier versions, it just dropped you in the world, and you were expected to learn at your own pace.
If you can get past the initial information overload, accepting that you aren’t going to retain or understand it all, then you can go back to playing with the “I’ll learn when I learn” mentality.
I agree with you the tutorials should be optional, but there’s an easy enough way to bypass them… a little tedious, but easy.
I know that doesn’t exactly fix your problem, but maybe it’ll make it small enough that you could enjoy the game again.
You’re talking about the Nexus aka Space Anomaly - “the Hub” usually refers to the Galactic Hub, which is a player-made, developer-canonized community.
Kind of. You can just ignore them and do your own thing, but I don’t think there’s any way to get rid of the persistent messages.
Hmm… maybe that guy we were chasing was actually the main character?
Yes! They’re available via save editing, or purchasable via HubCoin (which does not involve real-world money)
This is really cool. Fan work like this was super common when the game first launched, I miss seeing it so this was nice.
This was the only entry so… you win!
This is very needed for the Lemmy NMS people imo. While I understand the people who said they want everything NMS to just be found on this community, I think the very specific formatting (and therefore moderation) needs of the Glyph Exchange formula makes sense to put into its own community.
Good luck with the community traveler!
We’re aiming for September 1st as a deadline for opening!
Yep! Every single one of these districts would be under 3,000 parts, so they all fit under the limit. We’re using a special glitch to make certain objects way, way larger than is normally possible. This allows us a lot of savings when it comes to building exteriors. The main structure of our buildings are 2 - 4 pieces, where standard build methods might require 200+ pieces or even more to achieve a comparable size.
Multiple initial players creating multiple bases, with the majority of players moving in after construction, and decorating individual rooms / apartments within the pre-existing bases as their ‘space’ in the city.
I didn’t come up with that format, Governor Zaowly of Totokenn City was the first to use that model. I just combined it with special building techniques to make a huge city.
That’s insane. I’m no lawyer but I’ve used the CCPA to get my info removed from a lot of those data-broker sites. It’s always immediate, “Okay, we’ve removed your information.” California better hit Reddit hard for this, and Europe too.
Yes, S-Class Staffs are obtainable in a similar way to multitools. With Staffs, the Head piece determines class and (for the most part) color. So, if possible, check every different head at every different Autophage Terminal in order to find S-Class Staffs. It should be considerably faster than hunting Multitools.