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Joined 2 years ago
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Cake day: September 3rd, 2023

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  • Maybe they expected a slightly less angry response, but they probably don’t mind. They don’t care if their model looks bad, they definitely want it to be a talking point before everything else.

    Like the recent article in Wall Street Journal dunking on their stupid “vending machine”. Or when they publish studies about how training the model to make bad code on purpose turns it into literally Hitler. They want people to talk about it.





  • Not sure, but I don’t think so… I think it might have been the opening from Ouran Host Club. IIRC that’s what my sister was watching back then, and she showed me that video.

    There’s a line about beautiful spring in there, maybe it’s not a perfect fit but obviously the person doing that started from an English translation, and there might have been some creative liberty here and there.


  • Long ago, I watched a youtube video of a girl singing a song from an anime that I’m assuming she’d translated herself in French. A bit bold because she didn’t speak French. It was a nice try, but overall quite funny.

    The part that really got me was a line about “a beautiful blooming spring” that she translated as “un beau ressort qui fleurit”.

    “Ressort” is the mecanical part that goes “boing”. The season is “printemps”.





  • What the hell was that excuse in the quote?

    “We tried to tell our employees not to work on sundays, and then one guy told us once he couldn’t work on that friday and that he’d prefer to work on sunday!”

    This is absolute bad faith, it has nothing to do with resorting to crunch. You may make your schedules more flexible, for convenience. It’s nice, but it’s comparatively not a huge deal.

    Problem is when you’re making your employees work 12-hour days or a whole week with no rest day. Making it sound like one anecdote is ruining all your attempts to have an healthy work schedule is insulting to everyone.









  • I completed that game just before this update. It’s a big disappointment really. Age of Calamity was a lot more fun than this one.

    Characters are boring, both in moveset and design. The zonai artefacts make everyone feel the same whereas the sheikah slate had custom moves for every characters. The unique mechanic on the right trigger for every character is gone too. The character specific attacks are technically different, but most feel like the same over all characters, and since they have long cooldowns and artifacts don’t, you’d better replace a lot of them.

    The game doesn’t throw any challenge at you, even starting in hard mode. It gives you a lot of health from scratch and nothing much to lose it.

    Age of Calamity had enough mess going on that you occasionally needed to juggle through characters to meet the time limit and protect allies. Often it’d throw several serious enemies at you and force you to watch out for all of them at once. The feeling of urgency never happens in Age of Imprisonment, and engaging fights only happens in the few dangerous battles they added in the post-game.

    Speaking of post-game, nothing worthwhile to unlock there, though AoC had a couple special characters left to throw at you.

    It’s bad enough that I restarted my AoC game to see if it was just musou fatigue and I remembered it better than it was. Nope, even in the comparatively slower early game, AoC is still fun.