Firefly (and it’s movie, Serenity). I just didn’t enjoy them, just didn’t click with me.
Hi! I’m Michael, aka Chgowiz. (Chicago-Wiz).
Parent, grandparent, veteran of US Air Force, IT/programming guy. D&D nerd, NERD!
DIY/hobbyist at things.
Claims to fame/infamy?
Dungeon Masters’s Handbook podcast - Co-author of One Page Dungeon template - author of “Three Hex Campaign Starters”
Find me on Mastodon: https://dice.camp/@chgowiz
Firefly (and it’s movie, Serenity). I just didn’t enjoy them, just didn’t click with me.
Day After Tomorrow - the real, inverted (Hot not Cold) version.
I tried a Creality Ender 3 a couple of years ago. Struggled a lot, for me, it required a lot of aftermarket replacements to make it work well. I sold it about 6 mo later.
In Mar, I bought an Anycubic Kobra. Out of the box, worked like a champ and has continued to. None of the struggles I had with the Ender. Only add on was a sensor to let me know when I’m out of filament.
You’ll probably hear from folks who bought an Ender and had great success, and folks who struggled w/a Kobra, though. It’s like an automobile… you’re going to hear good and bad stories for each model.
Honestly, I read a lot of articles and just found what fit my use case, expectations and budget. Your first one will definitely be a learning experience.
Good luck!
If it’s dimensions are suitable, it will assume a sedentary position.
Heh. Nope, 30something in the 90s. Just enjoyed good sci-fi then :D
So many good ones named, but I’m going to go with
The Hammerhead from “Space: Above & Beyond”
Any/all of the fighter ships from the video game series “Wing Commander”
How come nobody’s mentioned the fantastic Eagle Transporter System from Space-1999???
It’s a good search target for what has happened up to 12 Jun 23… after that? I can go incognito to reddit, get what I need then come back to here and continue using this as a resource and share what I’ve got.
I played “Advanced Dungeons & Dragons” on the Intellivision that my g/f had at the time. Most everyone else had Atari 2600s, so it felt rare (at the time) to play on it. It had a funky controller with weird keypads and a disc that was like a joystick, but hard to play with.
https://en.wikipedia.org/wiki/Advanced_Dungeons_%26_Dragons:_Cloudy_Mountain
Space: Above & Beyond. I thought it had some interesting ideas that were never given a chance to be fully explored.
Babylon 5. It’s probably up there as #5 in your top 4, tbh.
Planet of the Apes. 1970s movies and TV series.
Oh absolutely. We’ve been in this campaign for 14 years, they know when I’m throwing them a curve ball and when they’re among friends. They’ve just not gotten back to their destination to figure out who is who yet. It’s been great fun!
However you want to deal with it, you do you! I just find that when I want to be consistent in my world, less tech/magic and more “people did it” seems to flow better. That’s me, though.
As someone who has to write RPG settings and scenarios, if I can’t be consistent with the tech or magic, then I think of what would be the easiest way to do something.
In this case? If I had to do this and didn’t want to throw in crazy tech? Easiest way to stop the Heroes? The Villains bribe/blackmail someone to interrupt the jump, or they’ve planted a device to sabotage the engines at a certain time. They’re waiting at that point.
Nothing like a good ambush AND some intrigue (“how did they do that?”)
My players hate when I interrupt their journey. We’re on month 3 of adventures due to an interrupted journey… and now they trust NOBODY!
Aren’t the batteries and electric motors driving the grid fins at the top of the booster? That and the entire interstage are gonna get blasted with the thrust plume of three Raptors. Reinforcing them enough that it doesn’t affect planned reusability targets could take a bigger bite out of the payload than they get from hot staging.
That was my first thought, or that the header tank up at the top might not like being heated like that.
I’m sure they’ll figure out pretty quickly if it works or not.
Going to be interested in how they make that work with the intended recoverability of the booster. Excitement guaranteed, for sure!
I think Soyuz boosters currently do hot staging, the interstage is open IIRC.
You can get the entire Classic Traveller set - all the classic books from 1977 through the mid 80s - all the supplements, modules, even the board game rules/maps/counters - from FFE for $35. You can request a flash drive or CDRom. https://www.farfuture.net/ - the Classic Traveller CDRom.
The Facsimile book is good for the basics. The flash drive is an amazing resource.
I had the original little black books from 1978 or 79 - I was never able to get anyone to play! It was only in the past month that I picked CT back up and have put together a series of games that people are playing in.
@inkican Just asking if those are on-topic for the scifi magazine, or if you’d prefer them elsewhere?
@inkican What about sci-fi related games (boardgames, rpgs, video games)?
idk, when I’ve watched snippets or clips, it just doesn’t appeal to me? I always got the impression, to me, that it looked like “Friends in space”.
The fandom hasn’t bothered me, everything has a rabid fandom. You should see the frothing at the mouths when I dare to say that I liked the new Starbuck as much as I liked the old Starbuck from BSG 2003/1978.
I’ve got 3 of them…
whynotboth.gif trolololol.gif ;)