here we go again

is also: @experbia
was: /u/experbia

  • 0 Posts
  • 69 Comments
Joined 1 year ago
cake
Cake day: June 10th, 2023

help-circle
  • I went through a Second Life land trading phase quite a few years back. Properties like this were very valuable to advertisers. Because of advertisers, it was possible to be a niche real estate mogul for weird useless little virtual properties like this that could earn you an actual meaningful real-world income. Second Life had (may still have, I’ve not been back in a while) its own advertising industry and multiple adtech networks. A despicable inevitability of having completely free content creation tools and also an economy that can trade with real money. People trying to sell their creations want people to pay in game currency to get their things, so they can extract the value to real money. They want people to know about their products, so they turn to people who will accept in game currency to blast awareness of their products everywhere. Those advertisers want land, which they need to buy. Probably from another player.

    So, the first thing I thought of when I saw this plot was “BILLBOARDS!!!” and I hate it.


  • I’ve been working through my first playthrough of Cyberpunk 2077 - it’s fairly enjoyable, I’m glad I ignored it outright until well after big patches rolled out. There’s something very satisfying about blowing up enemies through a camera.

    I’ve also picked up Dwarf Fortress (Steam) for the first time. It has a lot of depth but has been fun to learn and try and figure out. I just flooded a section of my fortress by digging into an underground river.

    My chill-out puzzle game has been Can of Wormholes and it’s pretty fun! It’s weird for sure… but definitely fun.








  • I use Arch for all my computers, including my “critical” systems. I only do full upgrades when I know I have the time to troubleshoot something broken, but rarely need to do so.

    More than this, I actually use Arch as the OS for thousands of computers for my work that end up in customer hands, who expect stability. I’m not sure at what point it stops being Arch, though - I pin the package repositories to internal mirrors with fixed package distributions from specific dates to control the software that goes to them, so it’s not really rolling release anymore I guess - I control the releases and when updates go out.

    Arch is what you make of it. My Arch project desktop pc is constantly shifting and breaking and needing attention as I continually improve it and play with things. My Arch laptop that runs my life and work and is the most important computer I own is a paragon of stability and perfect functioning.





  • this is a wake-up call to this industry and any other industry enjoying a glut of “free” (as in beer) proprietary tools owned entirely by private (or worse: public!) organizations.

    this will always be the result. every single time. if you think you and your industry are immune to getting bait & switched, you are very wrong.

    chaining your livelihood to a for-profit organization is begging to eventually be extorted in this manner. greed is inevitable.



  • Cops are well aware standing in front of a car gives them a free pass killing someone

    This “technique” has been demonstrated enough that frankly, I think that any rational person would conclude that in any situation where a cop walks in front of your car, you’re better off just gunning it before the cop has a chance to extrajudicially execute you first. If they walk in front of your car, it’s clear they’re just itching to murder you. The threat has been made, you should fear for your life. It’s you or them.



  • Developers were right to be in fear of Baldur’s Gate 3 resetting expectations. This isn’t close to all of the reason for this backlash, but for me it’s a notable part.

    Here we all have for contrast suddenly an expansive, complete, player-respecting game that isn’t trying to squeeze money out of you at every turn… it reminds me of old PC games, before the enshittification of the industry began, before the corporate rot set in. When I bought my copy of Heroes of Might and Magic 3, it was complete. It was expansive. It was before micro-transactions were really a thing, so it was a finished product. BG3 makes me think of those games, but with modern technology. My gaze shifts back to the allegedly “modern” games we have now, to Overwatch 2, and it just feels cheap and disgusting. A minimum-viable pile of gameified gambling covered in greasy MBA penny-pincher fingerprints, shrouded by half-truths from marketers trying to puff it up to look like a complete experience. It is still possible to deliver the better experience. It’s clearly just a matter of “want”.

    I feel like I’ve just come from a family-owned restaurant on the beach in Cabo and came back home to a McDonald’s in a roadside casino, and I’ve just realized how genuinely shitty it all is.

    I think I would actually rather just go outside or start a new hobby than touch “games” like this ever again.


  • And it would never have gotten completely out of control, if people didn’t use ad-block.

    “I wouldn’t get so carried away beating you if you didn’t make me so much angrier by trying to run when I smack you.”

    We should never have tried to fund the web with ads in the first place.

    I agree. But here we are. And until it’s illegal to do so (and, honestly, afterwards too), when a website I’m viewing politely asks me to download toxic ad content filled with psychological manipulation and malware, my computer will politely whisper “no.” I might revisit this policy in the future if the entire advertising industry takes a huge step back to tone down their abusive shit, but in the meanwhile, I have no problem blocking malignant content from my presence. No means no.

    A business plan that requires psychological abuse and exploitation of your customers is not an ethical, sustainable, or valid plan and the people who push it are not worthy of my consideration.