Doo doo, doo doo doo doo doo doo, rii tii tii tiiiii
Doo doo, doo doo doo doo doo doo, rii tii tii tiiiii
Hear me out: What if they took the DMs and made NFTs out of them?
I can finally share my side of the story now that Twitch employees have come forward. You see, all I did was indulge in a little bit of grooming. One might even say it was a minor case of grooming.
Anyways, I’m not a pedo.
Doc out!
Their outside communication is nonexistent at best
Eh, they’re decently active on Reddit, I guess. They send the occasional newsletter regarding new features if you don’t unsubscribe (and they’re pretty good at not spamming with those, imo).
development speed is unbearably slow
I see people say this all the time, and while feature updates are kind of slow, I’m also not lacking anything, personally. I would appreciate it if they smoothed-out SimpleLogin’s extension, though. That thing is weirdly clunky to use.
Agree on the Linux bit, though. I’m surprised they haven’t put more work into that.
Overall, I’ve been a happy customer for a few years, personally.
Yeah, if you listen to any content creator talk about sponsorship revenues it basically eclipses all other form of revenue for them.
I think it was Pokimane who got tired of people donating money and then being assholes if she wasn’t basically gushing over them for hours, so she just went “You know what, I don’t actually need your Twitch dontations.” and just turned them off.
Content creators make thousands of dollars per sponsorship deal minimum if they have a decent amount of viewers. Bigger creators like Ludwig get millions for some deals (Redbull gives him a crapload of money for product placement, for example).
Disabling my watch history did the trick lol
YouTube’s recommendations are such absolute trash if you turn that off (I’m assuming intentionally, to get you to enable it).
Oh yeah, for sure. I like it too.
I always find it funny when people react to Myazaki saying the game is supposed to be around 30 hours by going “UUUUHHHH??? My playthrough was like a billion hours???”
Like, yeah, if you do everything it’ll take a while, but it’s clearly not made with that in mind. It’s really easy to just not do the whole thing and still have a decent length playthrough.
I could be wrong, but I’m pretty sure Nvidia has patched them into the GTX series, they’re just really slow compared to RTX cards.
Same. I think the human act is just dealing with a Banshee and some harpies while the humans are just complete assholes towards you.
Meanwhile, the non-human act has you going on this cool magical adventure with your friends and a dragon lmao.
Witcher 2 has two mutually exclusive middle acts. That’s cool.
Well, one of them is.
The “Humans” middle act is so fucking boring!
My first playthrough (100%) was 120~ hours. Subsequent playthroughs (not 100%) were 30~ hours.
Once you realize that 95% of side dungeons are literally just the same filler content with useless summons and weapons, and that you really only need to do, like, 6 to get useful loot for your build, the game gets a lot shorter lol
Honestly, summoning is the accessibility to get through hard areas in FromSoft games (not saying it’s good accessibility, mind you). Summons that won’t die in one hit basically trivialize most single-enemy boss fight since their AI spazzes out because it’s not meant to fight 2 opponents at once.
You don’t have to save your files to Adobe cloud, if that’s what you mean. It does check for a valid license occasionally, but I’ve used Photoshop when my internet was out without any problems in the past.
“Instructions” is probably the wrong word here (I was mostly trying to dumb it down for people who aren’t familiar with graphics rendering terminology).
Here’s a link to the Digital Foundry video I was talking about (didn’t realized they made like 5 videos for Alan Wake 2, took a bit to find it).
The big thing, in Alan Wake 2’s case, is that it uses Mesh Shaders. The video I linked above goes into it at around the 3:38 mark.
AMD has a pretty detailed article on how they work here.
This /r/GameDev post here has some devs explaining why it’s useful in a more accessible manner.
The idea is that it allows offloading more work to the GPU in ways that are much better performance-wise. It just requires that the hardware actually support it, which is why you basically need an RTX card for Alan Wake 2 (or whichever AMD GPU supports Mesh Shaders, I’m not as familiar with their cards).
There’s kind of a difference between “we scraped the internet and decided to use copyrighted content anyways because we decided to interpret copyright law as not being applicable to the content we generate using copyrighted content” (omegalul) and “we explicitly agreed to a legally-binding contract with Apple stating we won’t do that”.
You’re misunderstanding the issue. As much as “RTX OFF, RTX ON” is a meme, the RTX series of cards genuinely introduced improvements to rendering techniques that were previously impossible to pull-off with acceptable performance, and more and more games are making use of them.
Alan Wake 2 is a great example of this. The game runs like ass on 1080tis on low because the 1080ti is physically incapable of performing the kind of rendering instructions they’re using without a massive performance hit. Meanwhile, the RTX 2000 series cards are perfectly capable of doing it. Digital Foundry’s Alan Wake 2 review goes a bit more in depth about it, it’s worth a watch.
If you aren’t going to play anything that came out after 2023, you’re probably going to be fine with a 1080ti, because it was a great card, but we’re definitely hitting the point where technology is moving to different rendering standards that it doesn’t handle as well.
only to realize the issue wasn’t the tech
To be fair, electronic whiteboards are some of the jankiest piles of trash I’ve ever had to use. I swear to God you need to re-calibrate them every 5 minutes.
Yeah, Timmy’s had a hate-boner for anything related to Valve and Linux for years. He’s been lying through his teeth non-stop whenever either topic comes up.
A lot of the decaying skills are things like understanding your computer’s file system (i.e. how folders and files work, where they are, etc.) This kind of skill is definitely still needed if you work in an office environment. It may not be necessary if all you’re doing is being spoon-fed Instagram posts on your phone, but understanding where you saved your files is pretty damn important for most office workers’ day to day jobs (especially with how dogshit Windows’ search functionality is).
We’re eating good in 2024!