• socsa@piefed.social
    link
    fedilink
    English
    arrow-up
    69
    arrow-down
    1
    ·
    1 month ago

    This still doesn’t accomplish the goal of knowing which door will kill you. All you’ve done is determine which guard is the liar.

      • mic_check_one_two@lemmy.dbzer0.com
        link
        fedilink
        English
        arrow-up
        24
        ·
        1 month ago

        I love playing low Intelligence high Wisdom characters. Because Wisdom governs stats like Perception, Insight, and Animal Handling. So your character will notice things that the rest of the party misses, but often doesn’t have the intelligence to put the individual pieces together.

        Once played a high wisdom barbarian. He would notice things like traps or clues, but I would RP it with things like “Hey, why’s that wire stretched across the path? Someone is going to trip over that…” The other players very quickly learned to pay attention whenever I asked stupid questions, because it was usually my way of announcing “I noticed something that the rest of you missed.”

        • orgrinrt@lemmy.world
          link
          fedilink
          arrow-up
          6
          arrow-down
          1
          ·
          1 month ago

          I wish our DM had real-life message to telepathically convey stuff to just one person.

          In my group there would be literal zero chance of the others not listening to me if I ever threw a “hmm why is that wire there”, because they would’ve heard the dm either tell me due to passive perception or had me throw a roll and then tell me. So they know it’s a trap no matter if I want to rp it. Every time I get frustrated and question it, there’s this one guy who always has the reasoning and justifying at hand why they would know to do the right thing and to be fair they kind of make sense always, but there’s zero chance he’d come up with that just by my rp line alone without knowing for a fact it’s a trap.

          I think that’s the worst kind of meta gaming. They are fully blind to the meta gaming there and just do it by instinct. And when you try and question, they always have a defense ready, even if it’s so wildly specific and unlikely but you can’t really fault it because they’re not stupid, the justifications hold, it’s just that the only way they habitually generate them is because they know what I know despite they couldn’t in-game know.

          Like I’ve occasionally just left the thing unsaid in-game out of frustration and just reason to DM that there’s so much going on, my focus instantly switched to another thing and I forgot because I’m not very smart. So we all know there’s a trap but now nobody has told this to the others.

          What do they do? The one guy fucking always comes up with some shit like “hmmm be wary, they must’ve laid traps here, hey you with good investigation, please look around and see if there’s one in this specific place for some reason” and the rolls of course often succeed because they always choose to best one to solve that.

          But from rp perspective, we’ve walked this path for a while, and this thought only came up now, that it might be trapped? Just right now when you know, outside of the game, that there’s a trap?

          I call bullshit and it frustrates me so much, there’s very little chance of anything interesting ever happening in-game because we seldom miss anything or do the wrong things, because “somehow” we always happen to do the right things no matter who notices things in-game or rolls or whatever, no matter how much any of us attempt to rp it, somebody just meta games it without it being explicitly or admittedly meta gaming and gets all defensive when questioned and because they now know everything, can figure out an explanation the DM can do nothing but accept because it makes sense, now that they know to pull the right shit out their ass.

          Ugh. It’s not even a big deal, our group is fun and the adventuring isn’t bad, these things don’t happen often enough for it to really affect things, but god do I hate it. This ended up being a rant, I didn’t even know how much I get frustrated with it until I just now read this back. Jesus…

    • Jax@sh.itjust.works
      link
      fedilink
      arrow-up
      11
      ·
      1 month ago

      So you ask them which way leads to the castle and you don’t pick the way they say.

      If we’re assuming that these things are actually bound by some kind of rule stating they literally cannot lie or literally cannot tell the truth.

          • ztpq@slrpnk.net
            link
            fedilink
            arrow-up
            15
            ·
            1 month ago

            The riddle only makes sense as such with one question in total.

            The trick is to ask one guard what the other guard would say is behind a particular door.

            • chuckleslord@lemmy.world
              link
              fedilink
              arrow-up
              11
              ·
              1 month ago

              The riddle is worded vaguely and we just murdered one of the guys. I think we can lawyer another question out of them.

    • Mycatiskai@lemmy.ca
      link
      fedilink
      arrow-up
      5
      ·
      1 month ago

      That is why it is better for the barbarian to snap the wrist of the one guard, so that you can ask them a question still or you ask the first guard which way to the castle then rip his head off followed by asking the second guard if the first guard is dead. You will get the question from each guard and know which one tells the truth.

        • entropicdrift@lemmy.sdf.org
          link
          fedilink
          arrow-up
          11
          ·
          1 month ago

          It is solvable. You ask one guard at random, “Which door would the other guard have said leads to certain doom if I had asked them?”

          And no matter which guard you ask, go through the door they answer with. If it was the truth teller guard, they’ll tell you which door the liar would have said, and if it’s the liar they’ll lie about which door the truth teller would have said.

          • BigAssFan@lemmy.world
            link
            fedilink
            arrow-up
            2
            ·
            1 month ago

            Yes, you’re right. I was thinking he could lie both about what the other guard would have said as well as what door leads to doom, but the other guard can only give one truthful answer.