My review covers ONLY the base game. I haven’t touched the DLC please don’t provide spoilers but let me know if I should play it and better yet if I would enjoy it based on my complaints here. No Spoilers though
As much as you probably, I remember being incredibly hyped for this game since it’s first gameplay trailer in 2018, to be fair I’m not really a Witcher kind of guy but Cyberpunk is a genre that intrigued me, back then I was more of an Outrun type of aesthetic guy, with an interest in how the future would look, flying cars, tall buildings, technology, augmented strippers, younger me was obsessed with the genre.
The presentation of the game shocked me, I still remember the trailer by heart with the apartment shootout the trauma medics coming with their vehicle at the end of the gig I thought, I don’t know if it’s a random encounter but it looked next gen gaming to me imagine if we were to do a gig during the night get involved in a shootout then walk back to our car overlooking the city, which leads us to.
Presentation This is one thing I think the game nailed it, younger me didn’t realize all of this future would take part in a Capitalistic futuristic dystopia, the city does shine but also beyond the neon and the fancy lights you can see the gritty texture of the city, It still looks beautiful and I’m not running at the highest settings.
Even now I like traversing the city with a fast car but here’s where my first criticism lies, while it may look beautiful even the backalleys the NPCs literally have nowhere to go, It’s like they are walking in a straight line and they just exist so the city wouldn’t look empty. Also there’s nothing dynamic about the city I feel like it had some untapped potential for random encounters and minigames.
But what else did the Trailer hype younger me? Well the missions, you can imagine how hyped I was when the trailer narrator said “Random encountersl ike these are an example of how your actions directly influence your open world experience” So I was like “Holy shit, you are telling me I could actually maybe piss off some random corpo guy and I would maybe Roleplay as an outlaw”
Nope. You can imagine the disappointment when in 2020 I found out that the game has different introductions and they all lead to the same exact story, Corpo, Street Kid, Nomad, It’s all the same, but that’s fine I thought what about the side quest I mean it’s CD Project Red we are talking about, what if someone random calls you up for a gig and it would be more of a Fallout situation where at least there’s some flexibility in how you approach gameplay, No not really. I mean technically there are choices but it’s mostly binary.
I didn’t care about the bugs, I guess like all games have them what also mattered to me was the broken police system (still is) like what if the police could chase you in an interesting way, but most chases and detection system relies mostly on GTAs system. My main problem with the game as I was slowly playing it was “I mean I’m having fun, the story is engaging. I love how nicely written it is how the characters actually behave like human beings sitting in bars and talking like normal people, but imagine if it had a better groundwork”
Gameplay: gameplay is great, I had fun with the weapons, melee some side missions were neat I loved how they satirized the average surface level cricitism of Capitalism in a mission with Johnny not in favor of it obviously., I loved organizing my build and sneaking my way through most missions, shooting being the final choice.
The story while I liked the characters, I just wish my actions impacted the world I dreamt in 2018. I think the 30$ I gave for the physical version of the game are totally worth it, I got hundreds of hours of enjoyment out of it, It just wasn’t what I anticipated.
I haven’t played it yet. But I do own it on gog.
Every few years I get stuck into Shadowrun on sega mega drive. It’s an open world cyberpunk rpg. You can choose to start as samurai, decker or shaman. You can follow the plot or just do whatever. You can choose to just spend all your time in the matrix. You can go to different “Johnsons” and do any number of randomly generated runs against various corporations.
But in the end your only real choice that affects the gameplay ends up whether you use magic or guns. Even if you take a shaman, you can hire a runner to join you so you can still sit in the matrix all day. The story doesn’t care which class you picked. It always turns out the same.
But it remains one of my favourite and most played games of all time.
Do you think Cyberpunk could give me that in a modern game?
The MC backstory is just the same as picking a class from any other RPG, you just get to play out a different-looking tutorial level. I had hopes there would be different missions instead of different passing comments, but nope.
The combat is pretty shitty. It’s like Metro, where half the time it’s just spray and pray with whatever gun still has ammo. There are chances to use things tactically, but they’re outweighed by the way you can just shoot and heal continuously so there doesn’t feel like there’s any point. Stealth is weird. It just doesn’t seem as good as, oh, maybe the original Deus Ex.
The worst part though is I don’t care about the missions. Sure, you can choose the order you do them, but then they’re all “fight your way to the marker down this linear series of corridors”.
Cyberpunk’s wasted potential is one of my biggest disappointments since I started playing games. I love it, way more than I ever expected in fact, but the “what could’ve been” is a real downer even now. It doesn’t stop me from enjoying the game though - I spent over 200 hours in Night City already and will most likely go way over 300 with my current playthrough.
If you like the base game I’m pretty sure you’ll like Phantom Liberty. It has a bit of a different vibe in its story but it’s a really excellent expansion with tons of content. Some of the boss fights might’ve been a little over tuned and I’m not a fan of a single event but other than that I don’t have much negative to say about it. It’s well worth the asking price.
I would say that the hype got the better of me, but back then even though I wasn’t a fan of CD Project RED I knew that they were close to Rockstar in levels of quality, however I always had a bad feeling with the delays and how much they felt they needed to show from the game, I remember they were doing a LOT of livestreams back then.
Eitherway I enjoyed my stay too, It’s just the “What could have been” kills me on the inside.
It’s understandable - they came out swinging with three great games, each better received than the previous one. Combine it with other companies flailing and failing or not doing much to grab the attention away from CDPR and we have a perfect environment to get swept into the frenzy. Heck, I loved all their previous titles and was ready to break my usual stance on pre-orders until the delays started to make me question the state of things.
Even then, I feel like I was one of the lucky ones as my post 2.0 time with the game feels more buggy than my legacy experience - not to a game breaking degree mind you but it’s definitely noticeable.
I’m curious if they’ll try to make the next Cyberpunk into what they hoped to achieve with this one or if they’ll decide on a more reasonable scope instead. My heart hopes for the former but my mind expects the latter. Either way, I’ll be ready and waiting with way too many expectations (half of which will probably have no basis in reality anyway).
Very well said, I’m glad y’all upvoted and appreciated my review, and yeah it’s one of those could have been’s, the disappointment also came from the fact that I didn’t really enjoy Fallout 4’s quest and dialogue structure that I thought Cyberpunk would have so much more, and while it does in a sense it’s just background stuff.
I played long after most of the bugs were fixed, just a bit before 2.0 and Phantom Liberty came out (I’ve yet to get it, but, eventually it will happen.) On PS5 so everything ran pretty well. I loved the game a lot, and generally speaking, I have little to complain about. I would have liked more side quests and for the ones that exist to be more fleshed out than some background via texts. And I’m saying that after having gone around and completing every odd job/side quest/gig.
But my only real gripe is after having played through the story a couple times, it becomes really tedious to get through enough of the story to open up all of Night City again when starting up a new play through. I wish there were a way to accelerate that so I can just drop in and play with a new game and a new playstyle without having to sit through all the long dialogues and car chit chats.
Phantom Liberty has an option for an accelerated start, dropping you right after the Voodoo Boys quest line. It might not be an ideal solution since it makes certain choices for you but it does skip some of the early stuff.
Depending on the choices, I may not even care. Honestly, that sounds great to me. Thanks for the heads up, I didn’t know.




