Serious time: it was never a very good theory. There are clearly dialog options where they zoom over Link expressing complex ideas to someone he just met. Unless you want to assume into existence a sign language that everyone in Hyrule knows, Link can talk just like anyone else.
I always thought it was a small joke that saved a lot of space and time. Why have/show link explain things fully to an npc when the player already knows what’s going to be explained? Just do the … thing and pretend link gave a five sentence summary and now we can move on faster.
Serious time: it was never a very good theory. There are clearly dialog options where they zoom over Link expressing complex ideas to someone he just met. Unless you want to assume into existence a sign language that everyone in Hyrule knows, Link can talk just like anyone else.
The meta reason is that the player is supposed to supply Link’s dialog, since he’s just the player avatar. Your “link” to the game world.
I always thought it was a small joke that saved a lot of space and time. Why have/show link explain things fully to an npc when the player already knows what’s going to be explained? Just do the … thing and pretend link gave a five sentence summary and now we can move on faster.