- cross-posted to:
- xbox@lemmy.world
- cross-posted to:
- xbox@lemmy.world
Sorry for lying for profit
It just means we’re in the lull between games. Molyneux always does this.
- Hype new game
- Game comes out and cannot possibly live up to the hype
- Apologize for overhyping game < You are here
- Start developing new game
I have a love hate relationship with this man. He has spearheaded some of my favorite games even if they came nowhere close to what was promised. It’s so weird to come back to Fable and enjoy it more than I did when it came out.
Fable is incredible if you were too young or too insular to know who Peter Molyneux is or what he had to say on the topic.
Is it possible he is overhyping his regret?
I fell for his Populous reboot flop, Godus. Haven’t trusted a word from him since.
Same. What a disappointment that was. Mobile-style time-gating and microtransactions in a PC game.
Honestly I don’t trust any game info that comes from creators anymore since cyberpunk. Until I see a review video I take everything with a massive grain of salt.
since developers have stopped making demos i simply take matters into my own hands to try games before paying for them…
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Seems too little, too late. I’ll never forget the showcasing of “Milo” for Kinect which seems almost undoable even today.
He kickstartered a PC game and made a mobile microtransaction PoS for a Chinese phone game scammer with the money.
Didn’t he do or worked on an NFT crypto game too? Oh wait, from the article:
His most recent game, Legacy, is described as a blockchain business sim in which players buy non-existent plots of land with cryptocurrency.
Chasing those buzzwords really shows the depths of fail.
“But I promise that you’re going to be blown away by the promising I’ll be doing in the future. My promising will be authentic, intuitive, life-like and indistinguishable from the real thing. This is promising like you’ve never experienced before, and these are promises they will still sound assuring twenty years after they’re made. I’m so proud of the team for the work they’ve done on this and I’ve promised them a pay rise, holiday in Bora Bora and a blowjob from a $10000-a-night hooker with a mouthful of warm honey. That’s the kind of promises I’m talking about, promises that will change the way we think about promises and, if you have a moment, I’d like to make you some promises too…”
need more games like black and white.
Just make B&W multiplayer work instead of desync and I’m cool.
Why does he keep doing it then?
Being able to say this out loud is a big step. +1 emotional maturity. +1 admitting he’s got a problem.
I’ll not deny that he has passion, but someone really should have reigned him in. It only hurt the game when it inevitably never delivered. Who comes up with game features on the spot to the media? No respect for the people who actually have to make the game, sheesh.
The last time someone reigned him in, we got Spore.
Peter Molyneux didn’t work on Spore, that was Will Wright.
Frankly, I’m offended by the comparison on Will Wright’s behalf.
Wait seriously?
Removed by mod
deleted by creator
he hasn’t made a playable game since the 1990s
I’m always one for dramatic over-exaggeration but the Fable games are perfectly playable
Can’t wait for the new Fable. My loins are girded in anticipation, or something.
They are not perfectly balanced as all things must be.
I mean, you can blame him for a lot of stuff but he designed quite a few iconic games. Most game designers will spend a lifetime and not achieve just what molineux achieved in the 90s.
Loved the RPS interview with him. Went all out to confront him.
Holy shit I just read it and… Wow. I am never, ever, ever in my life buying a game that Peter Molyneux has involved in.
Link for the curious: https://www.rockpapershotgun.com/peter-molyneux-interview-godus-reputation-kickstarter
That was a trainwreck, Holy shit
The People Make Games interview is interesting too