I didn’t get to finish Lost Odyssey due to my 360 red-ringing. It’s a shame too because the story was one of the saddest since FF IX. It really explores the idea that immortality isn’t all that great when everyone you know and love will eventually die and leave you with just memories, but then end up losing those memories too which ends up being half blessing and curse. The industrial setting a la FF VI was just gorgeous with one of Uematsu’s best ever scores going off in the background. The character designs were pretty great overall too with Jansen being one of my favorite JRPG characters because of his dry witty remarks no matter what the situation is.
Everything about the game hit just right and felt like it was a proper FF title in all but name. It hurt to know Mistwalker Studios barely did anything worthwhile after that for a long while until Fantasian.
Oof, I was fortunate to never have a 360 RRoD, but I knew people who did. Were you ever able to get it repaired or exchanged through Microsoft’s extended warranty program?
I didn’t finish Lost Odyssey because I eventually lost interest. The premise was certainly interesting, the music was very good (Uematsu is a genius), the dialog was well done, and the gameplay was fun. What slowly drove me away was how depressing everything in the story was. It felt like every single story beat was trying to be devoid of any hope or joy.
It was already way past its warranty so not much could’ve been done. Yeah the depressing story can be a bit much too but it also felt very real and relatable. We all have loved ones who’ve passed away and I swear that game made me feel that moment it happened all over again. There are glitters of light throughout the story though and that’s what made me keep going because it also does a pretty great job of emulating hope to the player. It’s been so many years since it came out but I’d be willing to pay top dollar for even a basic port of it on Steam.
I didn’t get to finish Lost Odyssey due to my 360 red-ringing. It’s a shame too because the story was one of the saddest since FF IX. It really explores the idea that immortality isn’t all that great when everyone you know and love will eventually die and leave you with just memories, but then end up losing those memories too which ends up being half blessing and curse. The industrial setting a la FF VI was just gorgeous with one of Uematsu’s best ever scores going off in the background. The character designs were pretty great overall too with Jansen being one of my favorite JRPG characters because of his dry witty remarks no matter what the situation is.
Everything about the game hit just right and felt like it was a proper FF title in all but name. It hurt to know Mistwalker Studios barely did anything worthwhile after that for a long while until Fantasian.
You know, Lost Odyssey wasn’t on the radar for me but you may have put it on the map. Will have to look into it.
Oof, I was fortunate to never have a 360 RRoD, but I knew people who did. Were you ever able to get it repaired or exchanged through Microsoft’s extended warranty program?
I didn’t finish Lost Odyssey because I eventually lost interest. The premise was certainly interesting, the music was very good (Uematsu is a genius), the dialog was well done, and the gameplay was fun. What slowly drove me away was how depressing everything in the story was. It felt like every single story beat was trying to be devoid of any hope or joy.
It was already way past its warranty so not much could’ve been done. Yeah the depressing story can be a bit much too but it also felt very real and relatable. We all have loved ones who’ve passed away and I swear that game made me feel that moment it happened all over again. There are glitters of light throughout the story though and that’s what made me keep going because it also does a pretty great job of emulating hope to the player. It’s been so many years since it came out but I’d be willing to pay top dollar for even a basic port of it on Steam.