• explodes@lemmy.one
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    1 year ago

    Patch notes says “HDR can now be enabled in Display Settings if supported by the external display.”

      • telemachuszero@kbin.social
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        1 year ago

        There was a HDR hackfest earlier this year. A couple of reports from after the event if you’re interested https://emersion.fr/blog/2023/hdr-hackfest-wrap-up/ + https://blogs.gnome.org/shell-dev/2023/05/04/vivid-colors-in-brno/. It also got a brief mention in the System76 blog https://blog.system76.com/post/may-flowers-spring-cosmic-showers.

        So it’s being worked on, and it seems all involved are trying to get it right - it sounds like gamescope on SteamOS doesn’t need to worry about solving all the problems that general purpose desktop compositors will have to.

        • kadu@lemmy.world
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          1 year ago

          Why exactly is Linux having so much trouble with HDR?

          macOS handles it trivially, Windows screws up color mapping but supports HDR fully, iOS handles it perfectly, Android relies on apps reporting HDR correctly but also works.

          Desktop Linux is just now getting it’s first HDR supported system, and it’s the Steam Deck - why? It’s HDR, not quantum computing, what’s wrong in the chain?

          • lotanis@discuss.tchncs.de
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            1 year ago

            Desktop Linux had been a bit behind the others on display features due to the legacy of X. As everybody moves more to Wayland that better enables these sorts of things, they’re catching up.

                • hydroptic@sopuli.xyz
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                  1 year ago

                  Unfortunately they’re not easily avoidable if you need CUDA, there’s really no good replacement yet. Most gamers probably don’t need CUDA, however

                • Molecular0079@lemmy.world
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                  1 year ago

                  If only AMD would catch up with raytracing, DLSS, compute, and HDMI 2.1…

                  Everytime I think about switching to AMD these things always hold me back. There isn’t a solution where you can throw money at the problem, unfortunately.

                  • woelkchen@lemmy.world
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                    1 year ago

                    If only AMD would catch up with DLSS

                    DLSS is proprietary NVidia technology. That’s just like blaming Nvidia not being able to catch up on CPUs because Intel and AMD did not give them a license for the x86_64 instruction set. AMD supports the other technologies just fine.