The gameplay was just a refined, interesting, and thematically appropriate version of turn based rpg combat. It was good, but it wasn’t something I’d recommend the game for. The story was absolutely incredible. The art was gorgeous. And more than anything I think the game really excels in how it all came together. It’s got ludonarrative sychrony, the art (both visual and musical) consistently added to the story, the voice acting (at least in English) was top notch. It created an immersive experience that made the story and world building shine and left me constantly feeling strongly and asking questions.
All said, it’s an art game and if someone doesn’t like art games it’s not for them. I’m more likely to recommend it to a cinema nerd than someone who’s only really into competitive gaming.
The gameplay is nothing particularly mind-blowing. The storyline is though.
The gameplay was just a refined, interesting, and thematically appropriate version of turn based rpg combat. It was good, but it wasn’t something I’d recommend the game for. The story was absolutely incredible. The art was gorgeous. And more than anything I think the game really excels in how it all came together. It’s got ludonarrative sychrony, the art (both visual and musical) consistently added to the story, the voice acting (at least in English) was top notch. It created an immersive experience that made the story and world building shine and left me constantly feeling strongly and asking questions.
All said, it’s an art game and if someone doesn’t like art games it’s not for them. I’m more likely to recommend it to a cinema nerd than someone who’s only really into competitive gaming.