• turdas@suppo.fi
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    1 day ago

    I have no idea what game that is talking about, but if it has a premium currency I’m almost certain it’s not worth my time.

    • egregiousRac@piefed.social
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      1 day ago

      They appear to be talking about a currency that can be earned in game or purchased, with the in game rate coming out to 50¢/hour when played suboptimally and $2 an hour played more optimally.

      Sounds like Warframe to me. Fun game. By far the most gameplay I’ve gotten out of any individual game. The monetization (as of a few years ago when I stopped playing) was very reasonable. Stuff that mattered which cost the premium currency was cheap, making it very accessible to players earning the currency in game.

      • Warl0k3@lemmy.world
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        1 day ago

        Warframe or Runescape bonds would be my guess (side note that Runescape3 is one of the very few games I’ve seen remove their predatory microtransactions, and it’s been wonderful)

        • Obituarykidney@lemmy.world
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          1 day ago

          I was able to earn the minimum wage in Warframe premium currency when I really put my mind to it.

          Stopped playing with thousands of hours logged after a run in with Redpoint, and support/the devs backed him up even though he’s just straight up abusing power/bullying players.

          • Warl0k3@lemmy.world
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            1 day ago

            Yeah I never ran into him but ffs he’s responsible for so many people I know leaving the game.

            • Obituarykidney@lemmy.world
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              1 day ago

              I literally spent hundreds of hours just sitting in q&a chat helping players and answering questions with my autistic knowledge of the wiki. Then Redpoint got bored in region chat one day and decided to start deleting my (correct) answers. Happened again the next day, and then the next to the point where I just couldn’t use chat because he had it out for me for no reason at all.

              He never said a word to me but I said in chat “feels like Redpoint has it out for me” and got handed a two week full chat ban. Couldn’t even talk to my friends in game. And this is right before they introduced group content that isn’t matchmade so I wouldn’t be able to play it. Made me afraid to use the chat.

              I reached out to support and they just said “don’t say his name in chat and you’ll be fine”. Ignored the fact that he picked on me for days despite logs proving I never said anything worth being removed, and they refused to lift the chat ban.

              Any mention of him anywhere but Lemmy gets you nuked. Got banned from the subreddit for making a post about it, banned from the discord for asking about him in there, forum posts and comments get deleted, I was muted on twitch for mentioning him during a stream. I even mentioned him in a different game’s subreddit when someone mentioned Warframe and the comment got removed even though I didn’t say anything other than I don’t play anymore because of him.

              It’s wild the lengths they go to protect him while he sits there bullying players for literally a decade - there are threads about him that date back to 2016.

              I’m a chatty guy, I play MMOs for the friends. If I’m afraid to use the chat because one of their mods is a bully and can remove my ability to play content and earn the currency then it’s not worth my time. I don’t feel comfortable playing their games now. Even refunded my soulframe founders pack. And this was all with an LR6 account with a boat load of plat.

              /end rant

              • barooboodoo@lemmy.zip
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                1 day ago

                That’s really unfortunate. Are there any theories as to who they are? Why do they wield so much influence?

                • Obituarykidney@lemmy.world
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                  1 day ago

                  They’re just a random chat mod, not even a paid employee. No one knows who they actually are but the common theories are nepotism or they have some kind of dirt. His name is so protected it must be someone high up in the studio that’s involved. It’s genuinely crazy the lengths they go to keep his name from being mentioned, but they do nothing about him in the meantime.

                  He was an Xbox mod so it was pretty contained back in the day but after they introduced crossplay he was able to terrorize everyone.

                  People will say “just don’t use region chat” but he’s in all of them. Just mostly in region. I didn’t even have region chat enabled even he went for me.

  • jtrek@startrek.website
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    1 day ago

    I don’t do microtransactions. Fuck 'em. They made the game shittier so they can try to annoy me into paying money. They know that once you spend any money, you’re more likely to spend more.

    • Obituarykidney@lemmy.world
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      1 day ago

      I used to buy the odd skin in games I liked but games have gotten so scummy with it, only targeting whales. Cost of living is too high to waste money on a cosmetic that costs as much as a AAA game.

      Overwatch is so bad for this now. Went from a $20 game with every cosmetic able to be earned with playtime, to hard to get loot boxes cramed full of junk no one uses or cares about, and $80 skins that get lazier every year. And the skins are all limited time and some just straight up aren’t even purchasable or in loot boxes, giving people FOMO.

      I played league of legends back when they were a team of 30 devs and you could get skins for free, or they were reasonably priced and it felt nice to support the team. Now they’re massive and skins are $500 and the way to earn cosmetics is so confusing it’s not even worth trying.

      • jtrek@startrek.website
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        1 day ago

        felt nice to support the team

        I think most places are capitalist orgs, so your money is just going to shareholders. The developers got paid a wage, and maybe some stock options.

        Really small teams, purchases probably go to people doing the work. But for a larger company, especially something like Microsoft (who own overwatch), buying stuff only kind of sort of through several layers of indirection helps the team.

        It’s kind of a bad system, honestly, because people who don’t work on a thing keep profits from that thing

        • Obituarykidney@lemmy.world
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          1 day ago

          They were actually just a small team back then. I’m talking like during the league of legends’ beta. I had it on CD it was that long ago lol.

          Nowadays if I feel like spending $20 on a game I’ll get a small indie title. But I rarely spend money on games anymore, it’s hard to justify it in this economy and cosmetics are just wildly priced.

          • grue@lemmy.world
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            1 day ago

            Even if it’s a small team, unless it’s a worker’s co-op or something like that, the profits all go to the one owner and then some of it might trickle down to the rank-and-file employees.

            • Obituarykidney@lemmy.world
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              1 day ago

              I’m still fine with that for indie teams. Revenue means they can afford to pay the employees and keep the doors open. In actual small business I’ve found it’s common for the employees to earn the same or more than the owner.

              Just depends what your definition of small business is. Like the Aussie government considers it to be less than fifteen and an annual turnover of less than $10m. Which is an insane amount for a small business imo. The indie Devs I’m comfortable supporting are way lower on that scale lol.

              • jtrek@startrek.website
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                19 hours ago

                In actual small business I’ve found it’s common for the employees to earn the same or more than the owner.

                Ehh. It still has a structural problem where the non-owners get a wage, and the owner gets a wage plus indefinite profits. The people who built the thing will eventually leave or be fired and stop profiting, but the owner can cruise or sell. Like how a baby tiger is cute, but it’s going to grow into something dangerous.

  • Johanno@feddit.org
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    22 hours ago

    You have to think about it a bit different.

    Are 5€ every 50 hours of gameplay worth it when you have fun?

    Micro transactions can work, however 99.9999% of the time they are implemented predatory and try to make it a gamble

  • Sundray@lemmus.org
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    1 day ago

    I am used to adversarial gameplay mechanics, but I would rather not be constantly fighting my games quite so literally.