For those who don’t know, Proton is the tool that the deck uses to run windows games on Linux. GE-proton is an alternative build of proton that includes extra fixes for games, media codecs to fix video playback, and more. You can easily install GE-Proton by going to the discover store in desktop mode, installing ProtonUp-qt, and then selecting GE-proton from there.
The way that GE-proton is improving mod support here is by recognizing common mod launcher .exe files such as skse_loader.exe
. If it sees a mod launcher executable in the game folder it will use that instead of the original game launcher.
This sounds like a great way for me to have fun!
… by fiddling for hours to get crazy mods running to then never play the game 😂
Oh wow this is interesting. However im not sure if proton should be doing anything like this by default, could be useful if it was a command you could include in the launch arguments. I still rather a mod manager take control over this stuff like mod organizer or the new nexus mod app.
To be fair, this isn’t normal proton doing it. In general GE-proton exists to do things that go against the design philosophy of regular proton or to include licenses libraries that can’t be normally included.
I don’t see any mention of it in the changelog, but I would expect there to be a launch option to disable this functionality as well.
Damn. Right after my Fallout New Vegas play through. This is still exciting though. It will be nice for when I decide to go back to Skyrim eventually