• Zeusz@lemmy.world
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    1 day ago

    I don’t get the removed. Is it brutally expensive? Yes. Do you have to buy it? No. In terms of stats the gun is nothing special, the armor is quite good, but not essential. For a one time crossover, it’s fine.

    • MrScottyTay@sh.itjust.works
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      1 day ago

      It generates FOMO though. I remember when you didn’t have to pay for stuff in games, so I personally still find it very shitty to have to buy skins etc.

      • Katana314@lemmy.world
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        17 hours ago

        I’m still a bit unsure how plausible it is to make a multiplayer game, keep it updated, and not sell content within the game.

        The good devs restrict it to cosmetic options, but I can’t say I’ve moralistically stuck to that kind of perfection - I’m okay with new weapons/characters as long as they stay balanced against old ones. It becomes a sort of hazy issue.

        • MrScottyTay@sh.itjust.works
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          16 hours ago

          Halo 3 and other games of it’s time did well enough, and the multiplayer for them lasted way longer than most live service games.

          Actual DLC was better than FOMO cosmetics in my opinion.

    • Mora@pawb.social
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      1 day ago

      Is it brutally expensive? Yes. Do you have to buy it? No.

      Will people buy it? Yes.

      Will there be more brutally expensive items because of it? Yes.

    • CaptPretentious@lemmy.world
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      1 day ago

      They hire psychologists to explicitly figure out how to better make sales. Logical thinking will not win. Microtransactions, which consists of crap you don’t need, is a billion dollar industry and has bankrupted numerous homes.

        • Womble@lemmy.world
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          18 hours ago

          Thats true in a surface level way. Buts its equally true about cigarettes, heroin any other adictive substance you can think of.

            • Womble@lemmy.world
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              15 hours ago

              No but your argument that no-one is forced to buy cigarettes is equally valid to arguing that for micro-transactions. One is chemically adictive, the other uses physchological tricks and is almost entirely unregulated.