• NMSGalacticHub@lemmy.worldOPM
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      1 year ago

      Thanks traveler! This edition of the casino is super light on logic, since we’re trying to build a full-scale city I want minimal impacts on rendering. But I do plan on building future locations of Caesarus’s Palace on different worlds. For those, I’d love help with any sort of logic circuit which could be used as a randomizer, scrolling light, or anything which you can find a gambling-related application for. It can’t rely on Bytebeats though; I tried that before, and it seems to only work reliably when I’m in the session. When I’m offline, the machines tend to break.

      I used to be big into Redstone in Minecraft, so I would get super into logic in Minecraft, if only HG would give us a diode… my brain, so far, doesn’t like to build complex things in a fun way without diodes.

      • FringeTheory999@lemmy.world
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        1 year ago

        When you mention diodes, I’m guessing you’re trying to control power flow so that it can only go in one directly? You can do that in NMS using autoswitches. Just connect the input node of the autoswitch direction to its modification node. It will prevent power from back flowing and mucking up the actions upstream.

        • NMSGalacticHub@lemmy.worldOPM
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          1 year ago

          Oooh I’ll have to try that. The lack of diodes has been a major stumbling block for me especially when it comes to making displays and such.