• Justin@lemmy.jlh.name
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    6 months ago

    I dont think people have problems with the use of ray tracing per se, it’s just with Nvidia’s and Unreal’s implementation of it that causes graphical glitches and bad performance for little gain in quality.

      • Justin@lemmy.jlh.name
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        6 months ago

        The RT in a lot of those games is broken if DLSS is not turned on. Many games’ implementation of RT is fundamentally broken in terms of providing a glitch free experience.

          • inclementimmigrant@lemmy.world
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            6 months ago

            A good example I think would be ratchet and clank, rift apart.

            When running with RT, there is so much noise and blurring that happens with the implementation and running with DLSS helps reduce that noise. In the end I turned it all off and enjoyed it much better with a smooth, high frame rate.

            Not exactly making the case that ray tracing is the best solution.